![]() ![]() This means that combat is rarely far away and serves to keep you constantly on your toes with nasty surprises and fights that you most likely won’t be prepared for. The game manages to keep things fresh by populating previously explored areas with wandering Splicers, scavenging and bickering amongst their selves. These Splicers still lurk in groups, with some “fresh” faces amongst them. Yes the Splicers return more twisted and vicious than before, some mutated beyond recognition through years of plasmid and tonic abuse. The city of Rapture is still living and still breathing, still teeming with life ready to kill you in a heartbeat. The constantly unsettling, sinister yet serene atmosphere remains, keeping you on the edge of your seat… be it through awe and wonderment or… abject terror. Rapture remains eerily familiar, still beautiful, despite a decade of decay. The water pipe mini game has been replaced with a much simpler process – only this no longer pauses combat, occasionally leaving you to hack, whilst being attacked from all angles. You can still use the familiar method of zapping and hacking that many had no doubt mastered, but you now come equipped with a hack dart gun, allowing you to hack from a distance. Tonics return but are no longer limited to specific ‘tracks’ and you now any combination of tonics can be used without the limits of them being labelled ‘Physical’ or ‘Engineering’, for example. Weapons and Plasmids can be quickly cycled through and changed pausing combat as you do so, enabling you to deal devastating combinations on the many monsters of Rapture during your travels. Weapons range from the horrifically effective Big Daddy signature drill, to a ‘spear gun’ which brutally and graphically pins targets to walls by their limbs. He can in fact duel wield his Plasmid with which ever weapon you choose. Your one and only goal it to find this girl, and it seems that nothing that is thrown in your path is enough to stop you from tracking her down.ĭelta is not an average Big Daddy, he can use Plasmids. You are the first Big Daddy to have ever gone through the process of ‘bonding’ with a Little Sister, making the bind between you and this one girl – Eleanor - an incredible force to be reckoned with. Not knowing who you are, why you are there and only a very vague idea of how you got there in the first place. You wake up, face down on the grotty floor of Rapture. You play a Big Daddy, an early Prototype known only as Delta. And while the people of Rapture blindly follow, her true intentions are far darker than you could imagine. It becomes apparent that the many unhinged people of Rapture are in fact following her and her religion, and a strong cult has formed. Where Ryan ran the city for the more shallow ‘we can all do what we want’ side of things, Lamb believes strongly in the people of the city, the community, coming together for ‘the greater good’ as part of what she calls ‘The Family’. There’s an unfamiliar voice running through the city, someone has taken control over these years, and this person is Sophia Lamb, a psychiatrist and a political rival of Ryan in the past. Splicers remain Big Daddies still patrol, and they still have a Little Sister by their side. ![]() I have kept this review spoiler free, but please note this does contain spoilers for the first BioShock.Īlso, this does not include an online review of the game.Īndrew Ryan - the person behind Rapture, who created this world for ‘no Gods or kings, only man’, beyond the control of governments - has been dead for ten years, but somehow the city is still thriving.
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